Fanart of the protagonist from Oban Star Racers a 2006 French-Japanese animation.
The show was a huge influence on me so I wanted to try my hand at modeling a version of Eva grounded more in realism.
Made with a combination of Maya, Zbrush, Substance, Marvelous, and Redshift
2d redesign and model sheets
Drawn in Procreate
Original 2D concept by Holly Ready
https://www.hollyisready.com/
Made with a combination of Maya, Zbrush, Substance Painter, and Keyshot
Character design, sculpting and rigging commissioned for a vertical slice isometric cel shaded game demo.
Made with a combination of Maya, Zbrush, 3D Coat, and Photoshop
Okage: Shadow King, originally a PS2 game released in 2001 by SONY and Zerner Works. Re-released in 2016 on the PS4.
I wanted to mock up what the game could look like completely remastered, new character models, environments, and in UE4.
Made with a combination of Maya, Zbrush, Substance Painter, and Unreal Engine 4
Modeling, sculpting, texturing, rigging, and animation work that conformed to strict standards of pre-existing properties.
Made with a combination of Maya, Zbrush, and 3D coat
Original 2D concepts by Holly Ready
https://www.hollyisready.com/
Made with a combination of Maya, Zbrush, and 3D Coat